Origins Exterior Cave 2017

Origins Centre 2017

The Origins Centre is the world’s only museum dedicated to exploring and celebrating the history of modern humankind. The Museum provides visitors with a unique experience of Africa’s rich, complex heritage and boasts an extensive collection of rock art from the Wits Rock Art Research Institute.

The aim of the project is to explore and deliver design solutions on the subject of the Middle Stone Age. This will take the form of redesigning portions of the entrance hall exhibit as well as conceptualising a space and interactive areas concerning Blombos Cave (Cave Quest).

The focus of this project is on the innovations of Middle Stone Age period in southern Africa. The archaeology of this period reflects a plethora of new and innovative items that have helped archaeologists understand the timing and location of the development of complex (or ‘modern’) human behavior. Blombos Cave is an extremely significant MSA site that has produced phenomenal archaeological material. This project links up with a new museum and interpretative centre that is being built in the De Hoop Nature Reserve, on the southern Cape coast. The opening of the De Hoop Human Origins Centre is planned for 2018.


Situated on the southern Cape coast, Blombos Cave is an extremely significant Middle Stone Age excavation site that has produced phenomenal archaeological material. A large section of the Origins Centre explores the meaning and significance of the San/Bushman rock art that dates back to 30 000 years ago


To conceptualise an educational space and interactive areas both outside and inside the Cave. The rock bulge is to accommodate 90 rock engravings on conceptual display areas. The EarthScapers are involved with the exterior of the Blombos Cave. This includes pause and waiting areas outside the Cave, the entrance to the Cave as well as the indigenous garden space.



 To create a unique and educational experience of walking through the indigenous garden that leads you into the cave. This experience resembles that of which you would find hiking/walking alongside a mountain to reach a hidden cave, thus creating a QUEST simulation.


  • Waiting/ pause areas in surrounding gardens
  • Pathways leading you through the garden space & into the cave
  • Information panels about the indigenous plants in the garden
  • User friendly designs to accommodate anyone (include wheel chair friendly ramp)


Exterior of the Cave, pause areas entrance to the cave and indigenous garden space.

  • This must include a layout of the space as well as renderings of the proposed site.
  • Entrance
  • Pathway through garden from the Origins Centre entrance and pause areas.
  • Make sure there is a synergy between the interior and the exterior style, concept and layout of the design.